var snakeBox = document.getElementById("snake_box");
// 创建游戏对象
var snakeGame = new SnakeGame(snakeBox, {
speed: speedSelect.value,
// 吃到食物时的回调
eated: function() {
gradeEle.innerHTML = this.getCount();
},
// 死亡时的回调
onDie: function() {
alert("Game Over!");
}
});
// 开始游戏
snakeGame.start();